Prehistory Starting from January I’m working for a company called GetSocial. We are focused on powering more engagement, players and revenue for games by providing easy-to-integrate social building blocks. We already have Android and iOS SDK published and my first task was to build Unity SDK on top of native ones. Actually an issue Recently I...#unity3d
Recently I had a task to select Android phones to buy to extend company’s test device list. To be more precise, I had to select 4-6 phones that will cover most part of possible hardware configurations (screen size, GPU vendor, etc) taking into account that mainly we make games using Unity 3D. Why is it important to test on devices with differen...#unity3d
Have you ever faced a problem that it was hard to find assets in your project? If you’re new to Unity and make a game more complex than Space Invaders, the answer is probably yes. That’s exactly what happened with our team. We are working on a big 3D MMO game and three months ago we decided that our project requires restructuring. In this post, ...#unity3d
In the previous post, I’ve described which files and folders are located in Unity project root, which are responsible for what and what should be kept under version control. Now we can move on to Assets folder. In general under Assets you can create whatever subfolders you want. But there are some reserved folder names for special needs. I’ve...#unity3d
In this series of posts, I’ll spot some light on Unity Project folder structure. What folders and files are required for version control systems, what are reserved folders names and their usage and as a bonus how do we organize resources and other files in our Unity projects at Nravo. Before gamedev, I used to be an Android developer and I re...#unity3d
Simple app for your Sony SmartWatch 2 or Androi...
Small library that helps with Android form vali...